If you want to help, could you post your version here. Make it as concise as possible, but make it your own!
For example, mine is "The use of game elements and design metaphors to solve problems"
I think the key is human centric, I.e. using game mechanics to solve a logical problem such as a computer programming one won't help. as soon as you introduce the human facing element it becomes far more applicable
“the use of game mechanics and experience design to digitally engage and motivate people to achieve their goals” http://blogs.gartner.com/brian_burke/2014/04/04/gartner-redefines-gamification/
I laughed, not because of the fact they redefined it but because In 2012 I started using two variations
"The application of game mechanics to non game tasks to improve motivation, promote engagement or to drive desired behaviours." http://www.slideshare.net/daverage/gamification-and-stuff
"the application of gaming metaphors to real life tasks to influence behaviour, improve motivation and enhance engagement." http://www.capgemini.com/blog/capping-it-off/2012/03/gamification-for-your-company
I wonder. Was I ahead if the curve?
Must admit. I don't agree with the word "digitally". Gamification does not revolve around technology!
- CapgeminiUK Intranet Webmaster, 2009 - present
- ETSSenior Web Developer, 2007 - 2010
- Brooklands CollegeManaged Learning Environment (MLE) Coordinator, 2005 - 2007
- Brooklands CollegeWeb Developer, 2003 - 2007
- SightlineWeb Designer and Multimedia Technician, 2000 - 2002
I’m a web designer by trade since 2000, now working as the Intranet Webmaster at Capgemini UK. Whilst I have achieved a high level of expertise in this, these days my areas of interest and passion revolve around the exciting worlds of Gamification, Social Media, Technology and Video Games.
I am amazed every day by how much is happening in these fields and enjoy feeling part of this. I blog on a weekly basis about Gamification, social media and other side topics. I write about video games on my games review website (Yet Another Review Site running since 2006) and in 2012 I also self published a short eBook on gamification –Gamification: A Simple Introduction.
- University of Wales Institute, Cardiff (UWIC)BSc (Hons) Biomedical Science, 1996 - 2000
- St. Georges College and 6th Form, Weybridge SurreyGCSE's and A-Levels, 1989 - 1996