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A place for Android developers everywhere to meet, share and discuss the latest on Android development
A place for Android developers everywhere to meet, share and discuss the latest on Android development

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Wear OS Google Play Store policy update making Wear app review mandatory

To improve the quality of apps for Wear OS by Google users, Wear app review will become mandatory from:

➡️ 1 October 2018 for new Wear apps
➡️ 4 March 2019 for existing Wear apps

Apps that do not pass this lightweight app review will not be made available via the Wear OS Google Play Store.

The review process for mobile apps remains unchanged and independent of the Wear app review. Mobile app updates will not be blocked if they fail the Wear app review. To learn more about common issues, internal, closed and open testing, please check out
http://bit.ly/2vNTMtH
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How to use notifications to improve performance of your game

Optimizing notifications in games → http://bit.ly/2KV0xPl

Push notifications have become an integral part of a mobile game’s user engagement strategy. Discover insights and best practices to help you make the most of push notifications.
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Customizing Leanback for Android TV

Read the post here → http://bit.ly/2B8f3Uf

The leanback library provides a helpful template for UI, but don't let it box you in! Learn how to customize a circle card view instead of the default square in leanback’s ListRowPresenter for your #AndroidTV app.
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Google releases source for Google I/O 2018 for Android

Learn more here → http://bit.ly/2MG8ZU8

Today we're releasing the source code for the official #io18 for Android app! Read the post for details on the app's architecture, Firebase integration and use of Material Design.
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Smart Signs & Android Things: A case study

#AndroidThings and the Assistant SDK can work together to create innovative experiences. This group of students built smart signs that are voice enabled.

Read about their work here → http://bit.ly/2OpNHum
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Android Things & Byteflies

Learn more here → http://bit.ly/2OlUPYS

The devs at @byteflies are creating wearable health solutions, with the comfort of consumer products & the accuracy of medical technology. Using #AndroidThings lets them focus on making the biggest difference in the health tech space
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Meet the 1st Indie Games Accelerator class

Read more → http://bit.ly/2vxLTZj

After receiving an overwhelming number of applications with such creativity, we're finally ready to welcome our first class of successful partners into the Play Indie Games Accelerator. Congrats to the selected participants and a huge thank you to everyone who applied - applications for the next round will open in early 2019!
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Analyze your audience to make better decisions for your app

Better decisions are founded on good insights → http://bit.ly/2vv5lpz

Learn how the latest features in the Google Play Console and Firebase can help your decision-making, including key tools that you can use to drive discovery, acquisition, engagement, and monetization.
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Meet Abbie Turner: student, chihuahua owner and Android developer

Read the post here → http://bit.ly/2OkSDRj

Abbie Turner is 22, loves all things tech, has a chihuahua named Blue and was one of 6000 recipients chosen for the #GrowWithGoogle & @Udacity Android Developers Nanodegree scholarship. How has the the nanodegree helped her and where is she now?
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Android Pie SDK is now more Kotlin-friendly

Learn more on the blog → http://bit.ly/2MthVMu

The Android Pie SDK now contains nullability annotations to make it tastier for developers using #Kotlin.
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