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Andrew Hazelden
Works at Dover Studios, Inc.
Lives in West Dover, Nova Scotia, Canada
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Andrew Hazelden

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The IPS International Planetarium Society has created a fulldome production resources page: http://www.ips-planetarium.org/?page=fulldomeresources
Digital Immersive Giant Screen Specifications (DIGSS) Project information/invitation. Groups: The Fulldome Video Discussion Group is a Yahoo group moderated by Ryan Wyatt for members of the planetarium community interested in fulldome video technology. Discussion topics are limited to aspects of ...
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Andrew Hazelden

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Immersive 360 media just got a boost today as the the Android based YouTube app now plays back spatial audio in YouTube 360 videos as of today!
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StereoStitch launched a new real-time 3D 360 video stitching tool for VR live streaming at NAB:

https://news.creativecow.net/story/881532

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Andrew Hazelden

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GoPro has a new LiveVR toolset that is launching at NAB 2016 http://www.engadget.com/2016/04/17/gopro-announces-gopro-vr-livevr/
It's been a busy few days for GoPro. The firm officially took the wraps off its six-camera Omni VR rig last week, snagged one of Apple's top designers, and part...
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PlayblastVR for Softimage v1.2 is out! It adds support for UNC filepaths & improves the PanoView for Whirligig @htcvive display options to enable more panoramic formats and is able to work with the new Steam edition of Whirligig.
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+Jason Fletcher  interviewed me for The Fulldome Blog's IMERSA Summit 2016 Dome Dialogues video series: http://www.andrewhazelden.com/blog/2016/04/the-dome-dialogues-interview/ #fulldome #vr
Jason Fletcher of The Fulldome Blog site recently interviewed me in a new video titled The Dome Dialogues – Andrew Hazelden. This video recording is a 90 minute long Q & A interview session where Jason leads the conversation and I have a chance to answer his questions and go over the various ...
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Andrew Hazelden

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Houdini Indie will be getting 3rd party renderer support added in Houdini 15.5! https://www.sidefx.com/index.php?option=com_content&task=view&id=3206
SideFX is pleased to announce that Third Party Rendering is being added to Houdini Indie.
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Andrew Hazelden

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The Foundry's NukeX based "Cara VR" 360 degree media production toolset is now available: http://cgw.com/Press-Center/News/2016/The-Foundry-Offers-Cara-VR-Toolset.aspx
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Andrew Hazelden

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It has been almost a decade in the making but Apple Quicktime has finally ended development support for the Windows platform. http://www.macrumors.com/2016/04/14/apple-ending-quicktime-windows-support/
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Deluxe has created a new "Deluxe VR" production & post production services unit for realtime and live action 360 VR. http://www.awn.com/news/deluxe-launches-new-dedicated-vr-services-unit
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KINO. FX's profile photoAndrew Hazelden's profile photo
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Thanks for the vote of confidence Kino!
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Here's the new homepage for Facebook 360 immersive content creators: http://facebook360.fb.com
A stunning way for content creators to share immersive stories, places, and experiences with their fans.
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Lytro's working on a light field based digital cinema camera that will give DOF and depth keying control in post. http://www.theverge.com/2016/4/11/11405700/lytro-cinema-light-field-announcement
Imaging company Lytro continues its pivot away from consumer cameras with the announcement of Lytro Cinema: an all-in-one solution that brings the company's signature light field technology to film...
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Visual Effects Artist
Employment
  • Dover Studios, Inc.
    Visual Effects Artist, 2000 - present
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Male
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Introduction
I am a visual effects artist and a co-founder of Dover Studios, Inc. I live in West Dover, Nova Scotia, Canada.

For fun I like to tinker with computer graphics, write small programs, create electronic inventions and work on special photography projects. I have a passion for RC flight and aerial photography.
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Currently
West Dover, Nova Scotia, Canada