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Andrew Hazelden
Works at Dover Studios, Inc.
Lives in West Dover, Nova Scotia, Canada
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Andrew Hazelden

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A new PlayblastVR update is out today. Improved alpha channels on Latlong, angular fisheye and cylindrical output, & Quicktime animation codec support too.

Also there is an improved shading style option in PlayblastVR which allows for easy wireframe on shaded type renderings in panoramic VR and regular perspective based renderings.

https://youtu.be/-sRH-JYTPYo
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The wireframe new feature is really cool. (y)
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Andrew Hazelden

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Computer Graphics World magazine ran a news article that mentioned my latest RocketComp software release.
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I've got some more good news, RocketComp is going to be in issue 84 of 3D Artist magazine. :-)
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Congrats! :)
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Andrew Hazelden

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My new visual effects plug-in RocketComp for Maya was featured on the CG Press Website.
http://cgpress.org/archives/rocketcomp-for-maya.html
RocketComp is a new Maya plugin by Andrew Hazelden that exports Maya rendered scenes to compositing and image editing...
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I love RocketComp. It did a great help in both 2D and 3D production. (y)
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Andrew Hazelden

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The Mill developed a Shotgun RV based custom panoramic 360 degree viewer tool for Justin Lin’s ‘HELP’ http://www.awn.com/news/mill-develops-shotgun-rv-custom-shader-justin-lin-s-help
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LatLong.... They must have been inspired by the work you had done. 
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Andrew Hazelden

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The Domemaster3D v1.8 release is out for 3DS Max and Maya. The installer also includes a copy of the Vray and Arnold Domemaster3D beta shaders that will be placed in the C:\Program Files\Domemaster3D\ folder.

https://github.com/zicher3d-org/domemaster-stereo-shader/releases
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Andrew Hazelden

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PlayblastVR v1.2.1.2 is out. Added Maya timeline audio tracks for encoded movies, Live View Rift as a batch sequence viewer, and improved shadow rendering.
RocketComp is a new Maya plug-in that instantly connects Maya to 10 of the most popular desktop compositing applications in use today. With a single click, your entire Maya scene is analysed and a new compositing project file is created containing all of your rendered footage. The new compositing project contains references to all of the rendered images generated by your Maya scene, along with additional details like the sequence duration, resolu...
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Andrew Hazelden

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HALIFAX, NS -- Dover Studios co-founder Andrew Hazelden has released a new Maya plug-in called RocketComp, which instantly connects Autodesk Maya to 10 of the most popular desktop compositing applications in use today.
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+Sebastiano Pizzuto It has been quite some time since I've looked at the source code for the POV display project. Your two main choices are to either read the microchip datasheet for the 18F2680 and work out a similar INTOSC setting, or you could customize the design and the source code to use and external crystal to drive the MCU.
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RocketComp for Maya was also mentioned on the Lesterbanks computer graphics news site:
http://lesterbanks.com/2015/07/new-maya-plugin-rocketcomp-lets-you-instantly-create-precomps-for-any-compositor/
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Congrats again! :)
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Andrew Hazelden

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RocketComp is a new Maya plug-in that instantly connects Maya to 10 of the most popular desktop compositing applications in use today. With a single click, your entire Maya scene is analysed and a new compositing project file is created containing all of your rendered footage.

http://www.andrewhazelden.com/blog/downloads/rocketcomp-for-maya/
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Thanks Peter and Alex.
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For anyone interested in panoramic animation this is THE tool to get a foot in the door and the rest of the body too.  Then consider  Mr Hazelden's own PlayblastVR as a VR renderer and RocketComp to comp your final and you're SO set it's unbelievable.
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PlayblastVR version 1.2 adds support for Mac OS X 10.9 Mavericks and 10.10 Yosemite, and Linux 64-Bit. #VR http://www.andrewhazelden.com/blog/downloads/playblastvr-for-maya/
PlayblastVR is an exciting new renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX. The PlayblastVR renderer allows you to create immersive previz renderings of Maya scenes in fulldome, latlong, and cubic panorama formats. The PlayblastVR renderer can render previews of elements like animated polygon and NURBS geometry, lights, fluid effects volumes, FumeFX volumes, paint effects strokes, sprites, particles, ...
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Have him in circles
123 people
Andy Taylor's profile photo
Dave Pentecost's profile photo
Belle Femme's profile photo
Anderson Baptista's profile photo
stefanie hazelden's profile photo
Vintage 8 Bit's profile photo
Eric Jones's profile photo
Lemon Dogs Lemonade & Ice Pops's profile photo
alex lam's profile photo
Work
Occupation
Visual Effects Artist
Employment
  • Dover Studios, Inc.
    Visual Effects Artist, 2000 - present
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Male
Story
Introduction
I am a visual effects artist and a co-founder of Dover Studios, Inc. I live in West Dover, Nova Scotia, Canada.

For fun I like to tinker with computer graphics, write small programs, create electronic inventions and work on special photography projects. I have a passion for RC flight and aerial photography.
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Currently
West Dover, Nova Scotia, Canada