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Andrew Hazelden
Works at Dover Studios, Inc.
Lives in West Dover, Nova Scotia, Canada
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Andrew Hazelden

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HALIFAX, NS -- Dover Studios co-founder Andrew Hazelden has released a new Maya plug-in called RocketComp, which instantly connects Autodesk Maya to 10 of the most popular desktop compositing applications in use today.
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+Sebastiano Pizzuto It has been quite some time since I've looked at the source code for the POV display project. Your two main choices are to either read the microchip datasheet for the 18F2680 and work out a similar INTOSC setting, or you could customize the design and the source code to use and external crystal to drive the MCU.
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Andrew Hazelden

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My new visual effects plug-in RocketComp for Maya was featured on the CG Press Website.
http://cgpress.org/archives/rocketcomp-for-maya.html
RocketComp is a new Maya plugin by Andrew Hazelden that exports Maya rendered scenes to compositing and image editing...
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I love RocketComp. It did a great help in both 2D and 3D production. (y)
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Andrew Hazelden

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The Mill developed a Shotgun RV based custom panoramic 360 degree viewer tool for Justin Lin’s ‘HELP’ http://www.awn.com/news/mill-develops-shotgun-rv-custom-shader-justin-lin-s-help
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LatLong.... They must have been inspired by the work you had done. 
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The Domemaster3D v1.8 release is out for 3DS Max and Maya. The installer also includes a copy of the Vray and Arnold Domemaster3D beta shaders that will be placed in the C:\Program Files\Domemaster3D\ folder.

https://github.com/zicher3d-org/domemaster-stereo-shader/releases
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Andrew Hazelden

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Mikromedia Cardboard VR: A Google Cardboard HMD meets a pair of +MikroElektronika  Mikromedia PIC32 Development boards
http://www.andrewhazelden.com/blog/2015/06/mikromedia-cardboard-vr-mod/
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This is a pretty neat electron microscope animated view of a vinyl record and the needle. The white sputter coating on the record looks to have really improved the contrast compared to the regular black vinyl surface color.
 
Electron microscope video of phonograph needle in an LP groove. About 1/400 actual speed. Captured via Tektronix MDO3000 oscilloscope.

This video was made via the "stop motion" animation technique.  I moved the LP by 50 microns at a time, and captured a frame after each move. The setup inside the microscope was made possible by the fact that there are two separate stages with their own motion controls. I fixed the needle to one stage and the LP to the other so that I could get both parts into the frame at a good angle.
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Great video!  I knew it worked this way - was brought up on vinyl - but to see it!  Cool very cool.
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Andrew Hazelden

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I've got some more good news, RocketComp is going to be in issue 84 of 3D Artist magazine. :-)
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Congrats! :)
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Andrew Hazelden

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RocketComp for Maya was also mentioned on the Lesterbanks computer graphics news site:
http://lesterbanks.com/2015/07/new-maya-plugin-rocketcomp-lets-you-instantly-create-precomps-for-any-compositor/
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Congrats again! :)
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Andrew Hazelden

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RocketComp is a new Maya plug-in that instantly connects Maya to 10 of the most popular desktop compositing applications in use today. With a single click, your entire Maya scene is analysed and a new compositing project file is created containing all of your rendered footage.

http://www.andrewhazelden.com/blog/downloads/rocketcomp-for-maya/
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Thanks Peter and Alex.
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For anyone interested in panoramic animation this is THE tool to get a foot in the door and the rest of the body too.  Then consider  Mr Hazelden's own PlayblastVR as a VR renderer and RocketComp to comp your final and you're SO set it's unbelievable.
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PlayblastVR version 1.2 adds support for Mac OS X 10.9 Mavericks and 10.10 Yosemite, and Linux 64-Bit. #VR http://www.andrewhazelden.com/blog/downloads/playblastvr-for-maya/
PlayblastVR is an exciting new renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX. The PlayblastVR renderer allows you to create immersive previz renderings of Maya scenes in fulldome, latlong, and cubic panorama formats. The PlayblastVR renderer can render previews of elements like animated polygon and NURBS geometry, lights, fluid effects volumes, FumeFX volumes, paint effects strokes, sprites, particles, ...
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Are you using Maxwell Render for Maya? Pick up some new Maya scripting tips for automatic scene set ups. http://www.andrewhazelden.com/blog/2015/06/maxwell-render-for-maya-scripting/
I recently responded to a question on the he_3d Google Group about Maxwell Render for Maya MEL scripting and thought I should post the same information here so the Maxwell VFX pipeline scripting tips are accessible to a wider audience.
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Have him in circles
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Eric Jones's profile photo
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Work
Occupation
Visual Effects Artist
Employment
  • Dover Studios, Inc.
    Visual Effects Artist, 2000 - present
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Gender
Male
Story
Introduction
I am a visual effects artist and a co-founder of Dover Studios, Inc. I live in West Dover, Nova Scotia, Canada.

For fun I like to tinker with computer graphics, write small programs, create electronic inventions and work on special photography projects. I have a passion for RC flight and aerial photography.
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Currently
West Dover, Nova Scotia, Canada