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Andrew Hazelden
Works at Dover Studios, Inc.
Lives in West Dover, Nova Scotia, Canada
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Andrew Hazelden

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Facebook has published a neat research and development article about their 360° video stabilization approaches. https://code.facebook.com/posts/697469023742261/360-video-stabilization-a-new-algorithm-for-smoother-360-video-viewing/
The technology, custom-built for 360 video, reduces bit rate for the same video quality and can stabilize video in less time than it takes to play back the video at normal speed.
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Andrew Hazelden

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Dome2rect v1.6 an open source panoramic conversion toolset was released today #VR #Fulldome http://www.andrewhazelden.com/blog/2016/08/dome2rect-v1-6-simplifies-image-sequence-conversions/
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Overview. PlayblastVR version 2.1 was released today. PlayblastVR is a renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, and Maya's native Viewport 2.0, High Quality Viewport, or the Legacy rendering modes. The PlayblastVR renderer allows you to create ...
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Andrew Hazelden

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The first Blackmagic Fusion 8.2 Beta release for Linux is out and it's great on CentOS 7!

http://www.steakunderwater.com/wesuckless/viewtopic.php?f=16&t=859


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Andrew Hazelden

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After many months of development effort the new PlayblastVR for Maya Version 2.0 release is finally complete! It includes support for Maya 2016 Extension 2 (aka. Maya 2016.5). PlayblastVR for Maya v2.0 available for purchase through the store page on my blog.
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Andrew Hazelden

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I noticed on the Kolor website that their products are being rebranded with the "GoPro" name. Kolor Eyes is now called the "GoPro VR Player". http://www.kolor.com/gopro-vr-player/download/
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Its hard to know what GoPro flexing its ownership muscles means in the long term at Kolor. Will there be less focus on supporting 3rd party cameras and custom VR rigs in future versions of the Kolor panoramic stitching software? It would be disappointing but not surprising.
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Andrew Hazelden

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The next Domemaster Fusion Macros release adds a LUT based panoramic 360° media viewer thanks to Blackmagic Design Fusion 8.2 Beta 2's Macro LUT updates!

The new "ViewerMesh LUT" Macro LUT allows Fusion's viewers to playback 360° media in any panoramic format using custom format meshes.

Here is a development screenshot of the new "ViewerMesh LUT" at work in Fusion interactively previewing raw unstitched Ricoh Theta S footage in the viewer window.
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Learn how to automate your After Effects + Mettle Skybox Studio based workflow with Adobe ExtendScript JSX scripting.

http://www.andrewhazelden.com/blog/2016/08/mettle-skybox-studio-jsx-scripting-automation/
I've published a new GitHub repository that will help Mettle Skybox Studio users automate their workflows using After Effects with Adobe ExtendScript JSX scripting. You can check this project out here: https://github.com/AndrewHazelden/Mettle-Skybox-Studio-JSX-Scripting-Automation.
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I discovered that the contact form on my blog has been down for the last month! D'oh. If you've messaged me I honestly wasn't ignoring you.
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If you're interested in using mental ray with Maya 2017, you can sign up on NVIDIA's website to be notified of its release:

http://www.nvidia.com/object/nvidia-mental-ray-products.html
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Big SIGGRAPH News: Maya 2017 adds Solid Angle's Arnold MtoA renderer as the default render engine! http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-86BDB101-2547-4E8B-9824-597EE20E4826
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My panoramic rendering software upgrade PlayblastVR v2.0 for Maya is now complete and online! The newsletter and official launch PR will happen tomorrow. PlayblastVR now supports Maya 2016 Extension 2 (Maya 2016.5) and the new Render Setup render layer system.

http://www.andrewhazelden.com/blog/downloads/playblastvr-for-maya/

New in Version 2.0

PlayblastVR v2.0 adds Maya 2016.5 support, a new Individual Cube Map Faces panorama format, Facebook Cubemap 3×2 panorama format support, custom LatLong horizontal and vertical FOV cropping controls, Whirligig HTC VIVE HMD/Steam VR support, a Lighting Mode setting for better control of scene illumination, network installation support via the PLAYBLASTVR_INSTALL_PATH environment variable, a hardware texturing control, a custom file name prefix <PanoProjection> token, GoPro VR Player viewer support, Buf Software BVIEW viewer support, improved Amateras Dome Player support, and a movie encoding shelf tool.
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Visual Effects Artist
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  • Dover Studios, Inc.
    Visual Effects Artist, 2000 - present
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Male
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Introduction
I am a visual effects artist and a co-founder of Dover Studios, Inc. I live in West Dover, Nova Scotia, Canada.

For fun I like to tinker with computer graphics, write small programs, create electronic inventions and work on special photography projects. I have a passion for RC flight and aerial photography.
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West Dover, Nova Scotia, Canada