C++11 is all the rage these days. It’s got a ton of new features language- and compiler-wise that are aimed towards fixing the many problems that have constantly plagued C++ over the years. It’s not a perfect language, not by a long shot , it’s ridiculously...
Oh, you think that it is impossible and even ridiculous in this day and age in Europe? Well, I did not expect checkpoints around my native city. I didn't expect Russian terrorists (that is a thing now, by the way) to kill 50 people in Odessa, where one of my profile photos (sitting on a terrace drinking compote) was taken. I didn't expect Russian terrorists to take hostages near Donetsk, where my grandfather was born. I did not expect Crimea (imagine Corsica, but bigger and with less civilisation), where I spent every summer vacation as a kid, to be annexed.
This is a friendly reminder that Ukraine is not an abstract geographical entity in some abstract Eastern Europe (whatever that is) that appears in your daily newspaper for entertainment purposes. If you are reading this, you know someone who was born there (my humble self). I assure you, the other 45 million Ukrainians, including my family and friends, are just as real as I am, and none of them want to be killed or taken hostage by Russian soldiers, no matter what language they speak. Not with the rest of the world watching and doing nothing about it. Oh, and by the way, every single person in Ukraine can speak both Russian and Ukrainian, unless they are dyslexic.
Contact your representatives and voice your concern. There is a difference to be made.
You may now resume sharing lolcats.
This project started as an idea back in 2007 when I was using COM/XPCOM to implement browser bindings using the Mozilla apis. Seems like a lifetime away...
Feels light and solid, Honeycomb looks great, the rotation animations are (finally) smooth and the 2-finger grab-and-tilt for zooming is surprisingly nice. Let's see what I can do with this thing...
Não querem roubar mais nada, não?
- GitHubOcto Hacker, 2015 - present
- UnityMono Hacker, 2012 - 2015
- XamarinHacker, Mono & Mobile, Mono for Android, OpenGL, 2011 - 2012
- NovellHacker, Mono Project, 2006 - 2011
- IfThenElseCTO / Software Engineer / Architect / Team Lead, 2000 - 2006
- ViateclaAnalyst / Programmer, 1998 - 2000
- NeurónioProgrammer, 1997 - 1998
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ProjectNode.cs : » File » SHFB » Microsoft » VisualStudio » Project » C...
ProjectNode.cs : » File » SHFB » Microsoft » VisualStudio » Project » C# / CSharp Open Source