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the apis are now in production...
 
Thanks to all the great feedback from the developer community, today we're previewing v1.1 of the Hangouts API in the developer sandbox. Highlights include:

1. Overlays you can statically fix to the screen, not just a person's face. It's now possible, for example, to create "lower third" effects (http://goo.gl/Fivm), borders, and captions like you see on news shows and live interviews.

2. Apps that can respond to facial movements in real-time. Now when participants tilt their head side-to-side, look right and left, or lean forwards and backwards, your app can react accordingly. You might decide to let participants' faces control gameplay, for instance.

3. A new way to keep high-activity apps in sync for all participants. Certain hangout apps (like games) need to respond to lots of actions from everyone in the room, all at once. (Think collaborative whack-a-mole.) v1.1 includes a new method to propagate high-frequency, low-latency updates across the hangout.

To read more about these in-progress updates, feel free to read the release notes: https://developers.google.com/+/release-notes/hangouts#v1.1.

You can give these features a try by running your app in the developer sandbox. In a few days, you'll be able to include these improvements in your publicly-available Hangout Apps. We welcome your feedback in the comments, and look forward to seeing what you'll build next!

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