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Dedicated to graphics made with or for the Commodore Amiga home computer
Dedicated to graphics made with or for the Commodore Amiga home computer

AmigaGraphics's posts

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This update adds more images from Garvan Corbett and a lot of single images from games. To reduce the amount of clicking I now show the image of a section directly, if there's only one image in that section.

#Amiga #PixelArt

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For this huge update I finally added a lot of fantastic images from Defender of the Crown 1 and 2 by Jim Sachs. The games came out between 1986 and 1993 and marked the beginning of a whole new genre of cinematic games, most of which being published by Cinemaware.

#Amiga #DefenderOfTheCrown #JimSachs

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Jason sent me a couple of images that he got from Jim Sachs, when he visited him at his home during the 1990's. Apart from two variations of already existing images, he also had a rare image from Jim Sachs' abandoned 20,000 Leagues Under The Sea prototype. Many thanks go to Jason for holding on to and sending me the images.

I'm also working on a larger update with more images from Jim Sachs, so there'll be more stuff coming in the next couple of weeks.

#Amiga #JimSachs

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This update adds several small features to the site:

I got inspired by the interview with Jim Sachs to add automatic scaling to NTSC images that corrects the pixel aspect ratio. It does add scaling artefacts, but it can be disabled by clicking on the aspect ratio button in the top right corner. It switches between "original" and "square".

The stylesheets will now also try to fit the images better inside a browser window by moving the image info box to the left, if it detects a 16:10 or wider browser window. This works quite well in most case, especially with fullHD monitors.
If it prevents you from seeing the images in their full 4x4 resolution then just change the scaling option in the top right corner of the screen from "Auto" to "Large".

I added a slideshow feature, that shows the images on the front page fullscreen. It can be enabled by clicking on the arrow icon in the top right corner of the screen. It also tries to be safe for work, but I won't take responsibility quite yet, if it fails.

There are also small preview images while browsing the next and previous images.

Last but not least, I also added a bunch of nice company logos, because it's always nice to have something new to look at, after such a long wait.

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A fascinating interview with Jim Sachs, giving insights into his work. From his early work on the C64, on to his most well known period on the Amiga and up until today.

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Added a whole bunch vehicle images that I found while searching through various public domain collections. Among them are images by designer Bjorn Rybakken who was also involved in the development of the multimedia software SCALA!

I improved navigation by adding buttons that let you go to the next and previous categories while browsing inside of a category and by adding small thumbnail images to the image navigation buttons while viewing an image.

#Amiga #Pixelart #SCALA  

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Simone Bernacchia sent me a message that the Aquaventura preview disk containing the unused intro sequence had been found. Now I finally managed to add the whole intro sequence to the archive. It took quite a while, because I first tried to make single GIF animations (just as I did with Devious Designs). But the single sequences where so long that the GIFs grew up to 15MB in size. I therefore abandoned that idea and now added the complete intro sequence as HTML5 video in WebM and MP4 format.

As an added bonus the HTML5 videos are included in TFT and CRT mode (yay!). This wasn't possible until now because I had been using GIF animations exclusively. The old animated GIFs will stay in that format for the time being, until I decide what to do with them. I still see color cycling images more as images than as videos.

Now that I can support videos on my site I'll be adding more videos to the archive in the near future. I'll still concentrate on images, but there have been several animations that I've wanted to add for a long time.

#Amiga #HTML5Video  

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I added a mix of updates beginning with a brand new image from Prowler and two new images from Park. The rest are updated images with color palettes and Atari ST comparison images.

Some minor fixes/changes to the site are also included, like the page titles, that I forgot to include (duh!).

#Amiga #Pixelart #Atari  

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Switched to the new mobile optimized version of the site. I got motivated to do this after I heard that Google was down-rating non-mobile sites. I also wanted to try the media queries and the new picture element, where I can serve client dependant  image resolutions.

Now the image size is changed depending on the browser width (Firefox 38+ needs a page reload to notice this, but Chrome updates this immediately). The behaviour can be changed by switching the resize button (top right) from "auto" to "small", "medium", "large" and "auto" again.
The TV effect can be changed with the monitor button (directly next to the resize button. This toggles between "TFT" and "CRT".
I hope this will work correctly for everybody. It is supposed to degrade gracefully, but it is still quite new technology, so it may fail.

In addition to that I also enlarged the thumbnail sizes, allowed for animated thumbnails and added/updated several images.

#Amiga #Pixelart #Mobile  

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I noticed that I hadn't yet added The Pawn from the Magnetic Scrolls series, so here it is.

I won't be adding Wonderland as most of it's images are just so tiny and it's much more complicated to extract them since Magnetic Scrolls used a completely new system for that game.

#Amiga #MagneticScrolls #PixelArt  
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