Is it possible to encourage awesome, heroic scenes in role-playing games? I don't think so: either it is dangerous and the people play suicidal characters or it is not in which case it is empty embellishments. Role playing games don't tell the same stories as video games and movies.
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- I totally get that. I was trying to think of other things of value to a player AND character that might be sacrificed in an RPG. A magic item/artifact that required a long quest to acquire. Your own space ship (if a sci fi game). For a more political/endgame situation, a position of authority. But most of the time, yes, the would-be-hero is going to risk his or her life.Jul 18, 2017
- Not sure about magic items but sacrificing the space ship rings true to me! Ouch!Jul 18, 2017
- I think if you have mechanical benefits for future characters, that makes it feel less heroic; it's a transaction not a sacrifice. It would be better, I think, if possible to provide psychic benefits in the form of the game world reacting to the heroic deed. Jayne the Hero of Canton, as it were.Jul 18, 2017
- I'm talking about things like a holy avenger, staff of the archmage, rings of 3 wishes...powerful stuff that a player actively sought out to acquire. A random potion of jump or ring of protection +1 won't cut it.Jul 18, 2017
- : If you use the Bushido model the reward isn't anywhere near the loss. It's not a transaction - more of a salve.
Although you are much more likely to come to a situation where the player is expected to intentionally sacrifice their character in that genre. One thing that having explicit rules "of reward" is that it does bring it much more to mind for the player.
But I definitely agree that the result should be remembered. Even if it is just the enemy honouring the body properly (burying it with a marker, returning the corpse to their family, or eating it, as is their want), because they died bravely.Jul 18, 2017
- : In general I've always found it is easy to get players to give up things - even quite unique things. It definitely doesn't have the emotional impact that a sacrifice should have as far as the player is concerned.
That said, a proper sacrifice should have future consequences. It shouldn't be something that can be forgotten, but definitely something that will come back and bite them on the ass for what they have done.Jul 18, 2017
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