ROS interface supporting all standard messages (extendable), and which naturally duplicates the #ROS
C++ API Octree objects, that are collidable, measurable and detectable Point cloud objects, that are collidable, measurable and detectable a new custom user interface plugin based on Qt, for Window-style dialogs improved Velodyne sensors, new API function, new scenes, etc.
V-REP is the Swiss army knife among #robot
simulators: you won't find a #simulator
with more functions, features, or more elaborate APIs.
The robot simulator V-REP, with integrated development environment, is based on a distributed control architecture: each object/model can be individually controlled via an embedded script, a plugin, a ROS node, a remote API client, or a custom solution. This makes V-REP very versatile and ideal for multi-robot applications. Controllers can be written in C/C++, Python, Java, Lua, Matlab, Octave or Urbi.
V-REP is used for fast algorithm development, factory automation simulations, fast prototyping and verification, robotics related education, remote monitoring, safety double-checking, etc.
V-REP simulation ( www.coppeliarobotics.com
) showing an octree being built step-by-step. Octrees, as well as point clouds, meshes and points, can be used for collision detection, minimum distance calculation, and proximity sensor detection. Octrees and point clouds will be available in release 3.3.1.https://youtu.be/SkhImo4BnjA