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Are you ready for #MWC15 and #GDC2015 next week? Find out what we’re up to at both conferences. thttp://goo.gl/Tuzi2M
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JORGE VINICIO SANTOS GONZALEZ's profile photoAlejandro Manchado's profile photoMiracle Uzuegbu's profile photowanchalerm113 Aiamahu's profile photo
 
ESTIMADOS HERMANOS:
Solicito una convocatoria para resarcirme parafílicamente consecuente coitalmente dorsal por las esbeltas secuaces del dorso a pantalones sumamente perfilados y hendidos como tambien apretados para pedorrearme al semblante masturbatoriamente a prominentes bates de base ball para extasiarme zarandeante por los siguientes sitios sociales: Iglesia católica anglicana por mi Santo Grial, comuna guatemalteca maya y demagógica urbana por mi oprobio sexual con Guatemala, hinduísmo védico por mi oprobio sexual con la India, pandillas del mundo por mi consagracion divina (maras), bandas de secuestradoras para unir popularmente a mis clanes aborigenes de mi oprobio sexual con Guatemala. Tal resarcimiento debe ser consagrado divinamente por los 13 Dioses fundamentales de las 13 abuelitas aborigenes del mundo.

Atentamente:
Jorge Vinicio Santos Gonzalez,
Documento de identificacion personal:
1999-01058-0101 Guatemala,
Cédula de Vecindad:
ORDEN: A-1, REGISTRO: 825,466,
Ciudadano de Guatemala de la América Central.
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The Game Developers Conference (GDC) is less than one week away in San Francisco, and this year, we will host our annual Developer Day. We’re excited to give you a glimpse into how we are helping mobile game developers build successful businesses and improve user experiences. Read our blog post for more details. http://goo.gl/ZbJS3n
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www.buypckeys.com <--this is the future of seo and gaming.
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Watch Raj from the AdMob team do a deep dive analysis of +PicsArt Photo Studio's user experience.  #AdMobAppSpotlight  
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Check out the 1st video of our new series about how to create a great app UX, featuring @PicsArtStudio.#AdMobAppSpotlight
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Do you know how users are navigating around your app?

In the world of the web, pages were a standard way to understand how users were navigating your website. In mobile apps, however, users navigate differently. In a game, for example, users might stay on one screen of an app, engaging with the game as content is switched out on the screen. Alternatively, in a recipe app, users might navigate to different areas of the app, similar to pages on the web. 

That’s why it’s more important than ever to use Google Analytics event tracking (http://goo.gl/1PplZt)  to measure and understand what’s happening in your app. Events are one of the most powerful ways to unlock awesome insights by capturing moments that are specific to your business, such as the successful completion of a level or a “+1” on a piece of content.

Google Analytics events are flexible, allowing you to send multiple fields including “category,” “action,” “label” and “value” with any given event. It’s up to you to decide how to utilize these, making the analysis as sophisticated as you need it to be. 

For example, let’s say players can fight a dragon in your game. You might decide to structure an event like so:

Category: “Dragon”
Action: “Fight”
Label: “Begin”

And another event with:

Category: “Dragon”
Action: “Fight”
Label: “Win”

This would allow you to see what percentage of users who began dragon fights ended up winning them. This nesting of event properties also allows you to analyze different levels of the event. In this example, if you have several actions that users can perform against a dragon (such as “Lasso,” “Capture” and “Fight”), then you could analyze all of the events taken against dragons, or just focus on one.

This year, resolve to better understand your app’s unique moments. Check out the event reports in the Analyze tab under Behavior >> Events >> Top Events.

Posted by Fontaine Foxworth
Product Manager, Google Analytics
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SDK Update: Announcing version 7.0.0 of the Google Mobile Ads SDK for iOS. http://goo.gl/0h0BiH
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I would love to setup Admob on my app, and I have!  But, since I can't seem to access Admob I may have to remove it.  :-(
Tells me I can't access Adwords with my account.  This is somewhat funny since I am logged in on another tab.  Oh well.  Since I can't access admob do you guys have a suggestion for an alternate?
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App Analytics Resolutions for 2015: Using Average Revenue per User (ARPU) in Google Analytics

Are you getting a full view of the money you earn from your apps?

We’re nearly a full month into 2015, and it’s time to get serious about tracking revenue per user in our apps. 

Average revenue per user, better known as ARPU, is a measure of a user’s full value across transactions and platforms within your business. Focusing exclusively on the amount of revenue generated by transactions (whether in-app purchases or traditional ecommerce) can be a pitfall in understanding how successful your app truly is. If you’re a publisher with a website in addition to your app, or a publisher with multiple apps, average revenue per user is a good metric to compare the value of your users in different places.

For example, you may see one app has a lot of traffic, but the revenue per user is lower than an app with less traffic. This might encourage you to drive more traffic to your less-used app, since it generates higher-value users. 

Revenue per User, a new metric within Analytics, allows developers to get a view of this value -- and we suggest taking a 2015 resolution to start using it.

The Revenue per User metric is available in the App Overview and Ecommerce Overview reports within AdMob’s Analyze tab. To view the metric, you’ll need to:
1) Tag in-app or traditional purchases using Ecommerce (http://goo.gl/Q7NgNC)
2) Enable Ecommerce in the UI by navigating to Conversions >> Ecommerce >> Overview

From there:
1) Navigate to the App Overview report
2) Scroll down to the bottom-left widget displaying In-App Revenue
3) Click through to see the full Ecommerce Reports
4) Experiment with changing time periods to see how much users generate in different time ranges
5) Apply a segment of Purchasers (Users who have Transactions > 0) in order to calculate average revenue per paying user (ARPU). The attached image is what the report will look like. 

With ARPU in mind, you’ll kick off 2015 with a strong view toward understanding user value within your app.

Posted by Fontaine Foxworth
Product Manager, Google Analytics
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How to optimize your mediation setup, making sure you’re getting the highest CPMs. http://goo.gl/5rrVJt
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hi
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Get a sneak peek at what Google has in store for you at the Game Developers Conference this year!
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Want to make sure you’re getting the highest CPMs possible? Here’s a helpful tip on how to optimize your mediation setup. http://goo.gl/Rk809I
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Hello
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Want to monetize smarter in AdMob? Check out a new feature in the AdMob reporting UI that allows developers to cut through data more easily to get specific and actionable insights on apps’ monetization performance. http://goo.gl/4gwGEu
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https://support.google.com/adsense/answer/1348257?ctx=as2&hl=en&rd=1
I am following above link to request a new pin, but the method provided here is totally wrong and i am unable to request a new PIN. any body with a solution?
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8 things you didn’t know about AdMob. http://goo.gl/TZ45Na
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"5. AdMob works across all major platforms."

Does that include packaged Chrome Apps? ... Seriously hope support for Chrome Apps is added by now.
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A place for app developers everywhere to meet, share and get the latest on all things AdMob.
Introduction
AdMob has been helping app developers build great app businesses since 2006. A leading platform to monetize, advertise and analyze smartphone and tablet apps.

Follow AdMob on Google+ and get the latest product updates, best practices and AdMob news around the world. Use Google+ hangouts to connect with the AdMob team in real-time.


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