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Aaron Thomas
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Sharing my roommate's writing because he told me to.  Nah, not really.  I don't do what anyone tells me to unless I want to do it.

So yeah, pretty awesome short fiction based in the campaign world of Josh's design.  It's a setting I'm currently playing a FATE game in, and it's really fun..

...except for all the suffering.  Josh's games always have an excessive amount of suffering.  lol
Some fiction.  Kabyr'abd, a Ramelin Wonderworker, but she has a run in with the Spice Khan- the Maliphi Giant wants Kabyr'abd's latest wonder, but Kabyr'abd worries more about whether she can survive the Spice Khan with her life intact.   #Crux   #Flashfiction  
Flash Fiction: City of Curses: Kabyr'abd
Flash Fiction: City of Curses: Kabyr'abd
deathisntaending.blogspot.com
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Aaron Thomas commented on a post on Blogger.
A good outline.  I've come to enjoy playing as dwarves, so I'll miss their presence, but I'm sure that any of the races of this setting will do.  Maybe an android...who knows?
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Sometimes the game is fun, and other times..it is completely the opposite.  Still a good game though.
Gaming Materials: Cosmic Encounter
Gaming Materials: Cosmic Encounter
deathisntaending.blogspot.com
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As I have said before, I am a big fan of flavor.  And I agree wholeheartedly with the association you drew between Gifts in Werewolf to the idea of every feat having a story.  In standard D20, not enough emphasis (I believe) is placed on flavor, but rather the hack-and-slash.  Why is a druid able to form a very humanistic bond with an animal companion?  Is it acceptable to just say "well, all druids can just do that"?  The real question I ask is "WHY can druids do that?"

I think your idea of every feat having an origin and a story would go well towards explaining some of these things that people like me wonder.  And when you make the effort to explain things in a setting, you make that setting more interesting.  How did Yoruba learn how to cast Glitterdust?  Along the way, we just assume that he just "learns" it.  Was there some sort of cultural thing in his homeland that made Glitterdust something that conjurers there would want to learn?  Where did they derive the knowledge or imagination to bring the spell into being?  How did Morgrym learn how to craft holy bombs?  What constitutes "holy" energy to an alchemist?

I, for one, would love to play in your Crux setting, and I hope you do something with it soon, even if it's with a small group.
Find the Path: d20 Metagame Theory
Find the Path: d20 Metagame Theory
deathisntaending.blogspot.com
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One that I read that I really love is No Need for Bushido (nn4b.com).  The art style has evolved quite a bit since its inception, and drastically so between a period that the artist took away from updating it in favor of doing art for another comic (hoopfighter.com).  Artistically, one of the things I really love about it are the 60's-Batman-esque action captions.  It's like adding sound effects with a flair for comedy.  The story itself is about a samurai running away from tradition, so to speak.  He meets up with some interesting characters - Ken, with his giant Zanbato, Cho, the blind Taoist monk who is hilarious on his own, and several others.

Don't want to ruin it for anyone, so yeah...give it a read.
Reading Materials: Webcomics
Reading Materials: Webcomics
deathisntaending.blogspot.com
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So I've started to notice that this particular setting would be a lot like playing the Sid Meier's series of Civilization games.  That, and you're mixing FATE concepts with Microscope concepts.  It continues to sound interesting.  I await your further ideas on the subject.
FATE GALACTIC 3
FATE GALACTIC 3
deathisntaending.blogspot.com
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Very interesting points.  Good detail to flesh out the setting, though I wonder about magical prosthesis in space, if magic doesn't work up there.  How would that work? 
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I like this a lot.  I've often thought to myself "sure, there are Angels and Demons in this setting, but there has to be other forces in play - even if the "force" isn't much to be reckoned with".  I like the idea of this group of generally-outcast people.  Adds a measure of weight to the setting.
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It makes me wonder quite a bit.  Mostly about your sanity (kidding), but otherwise about how the incident in Portland and that in London are connect, and why the guy running out of the burning building was just ran over.  I'm definitely curious.
City of Bridges 1
City of Bridges 1
deathisntaending.blogspot.com
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So I've been wanting to play in the Shadowrun setting for a long time, but the system itself seems really over-complicated and difficult to learn/teach/play well.  Has anyone else noticed this?  Is there a better system out there to support a Shadowrun-type setting?
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